First is the adventure screen:
There will be about 10 adventures listed per world. Some may have more, but not many. The first thing you will notice, is the title of the adventure. Beneath it you will see the cash and experience reward for doing the adventure once, and a picture of the random drop item the adventure provides. In the center are the requirements for the adventure. All adventures require a minimum number of Captains, and they all cost energy. They also require a special item, which is often the drop item from the previous adventure, though it can also be an item you need to purchase.
TIP: Do each adventure the minimum number of times to complete it, then do the adventure that gives you the most useful drop item for you until a new adventure becomes available. There is no limit on the number of times you can do an adventure, except your energy.
You will also see 2 links for Challenges. There is one at the top of the section, and one after the adventure you need to complete before the World's Challenge is available. If you click the link at the top of the section, you will see a screen like this:
Every month there is a Calendar Challenge. Upon completion of this calendar, you will get 24 times your income (profit), 100% of the experience to level and a special item. The special items are a weapon, matey or ship, and it will be quite powerful. Each of the 25 doors in the calendar will also provide at least 2 income payments, plus 10% of experience needed to level. There are 4 tiers for prizes on the door though, each with a percentage chance of winning. They rise to the highest prize for a door of 10 income payments, 60% of the experience to level and 5 DJ points. You get 1 Key every day at midnight Pacific Time.
There is also a Special Three Day Calendar (not pictured here). These calendars provide the same prize structure as the monthly calendars, with 2 exceptions. The top tier prize for a door does not include DJ points, and you may complete each calendar 3 times. You can complete the calendars quickly, since you get 1 Key every 30 minutes.
The regular Challenge will be listed last in this section. There are 2 kinds of challenges, the Captains Gambit and the Treasure Hunt (shown in the image above). In the Captains Gambit, you have to choose if the card you draw will be higher or lower than your 'opponents' card. In the Treasure Hunt, you get a dig every 3 hours, 55 minutes, with the goal of clearing the board. Each type of Challenge is time-limited, with only 3 days to complete. You can ask for help, which will require 15 Captains to give you 3 free digs or chips.
Next will will move on to the Boss Screen:
On this screen, you will see your boss listed first. If you do not have a Boss battle underway, it will show all Bosses available to you. Beneath your boss, are the World Bosses. These are an excellent place to get additional experience, and some good reward items when the boss is defeated. The reward items for World Bosses are tied to your level. Under the World Boss section, are the Bosses you are helping your Captains on. Helping on Bosses is a great way to arm your Captains. Each has a minimum amount of damage required to receive the Helper Rewards, and all but the World Bosses also provide drop items when attacking. Some Bosses also provide Random Rewards, which can be Matey's, Ships or Weapons, and even DJ points.
TIP: Help on as many of your Captains Bosses as your stamina will allow. Do the minimum damage needed to get the reward upon the defeat of the Boss.
Lastly, we'll look at the Battle screen:
At the top of the Battle screen, you will see a number of different sections. Battle is the default. You will see a list of Pirates you can attack. Their name will be in blue, with their level under the name. The next column shows how many Captains they have, followed by their health. Last is the attack button.
TIP: Attack pirates with fewer captains than you have until you are sure of your strength versus other pirates. Every Pirate is different in how they have set their fleet up.
You can also see there is an attack boost. Let's look at that. There are 10 different positions for the slider, each represents the amount of stamina that will be used in an attack, and using more stamina will increase the boost available. This image shows all 10 of them:
These boosts are also available in the Cagematch. The cagematch is mano-i-mano, and uses only your personal attack skill, plus the attack value of your personal loadout versus your opponents defense skill plus the defense value of their personal loadout.
TIP: It is an option for attacking Pirates who have a fleet larger or more powerful than your own.
After the Cagematch section, is the Bounty screen. The Bounty screen is blank unless there is an active bounty. A bounty does not usually last long, as it is available to everybody playing the game at the time. Be careful attacking pirates on the bounty list, high level Pirates will be allowed to attack you if you have attacked them, for 24 hours or until they have killed you. And many high level Pirates will attack a low level bounty hunter.
The fourth section is the Rivals screen. This shows you all the Pirates who have attacked you, pistol whipped you or placed a bounty on you in the past 24 hours. On this screen, you will also find tabs to examine the counter-attacks and bounty traps you have placed on past opponents as well. And the last tab you will see is for just pistol whips.
The final 2 sections will be covered in the next entry.
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